(Note: this post is neither a rule nor a bill. Should any rule conflict with it, the rule wins)
Our third player has officially been added, so the game is now in progress.
Our player list currently sits at r_b_bergstrom, Kevin, and Brother Andrei. At the moment, the score is tied 0-0-0, not that the score does anything yet. The initial 8 rules are the only rules currently in effect, and no one has proposed any new bills yet. But I'm sure that will all change later today.
This is the really exciting phase of Nomic, those first few rules that often hold the power to set the entire tenor of the game. Sometimes Nomic becomes very tactical, with rules that provide for a win condition and a hierarchy of moves to achieve it. I've even seen Nomics that end up with a game board. Still other Nomics end up as random chaos, like rules requiring you to talk like a pirate, snailmail things to the other players, and keep an origami mascot near your keyboard. And every once in a while, a Nomic can actually turn into an RPG. I'd be happy to see any of those develop, or for something totally new and unexpected to evolve.
No pressure. Propose a rule. We'll see where it leads.
Saturday, November 3, 2007
the game is afoot
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